

Based on the character, Scout from Team Fortress 2, this illustration is based on one of the quotes about the character in-game.

Based on the character, Soldier from Team Fortress 2, this illustration is based on one of the quotes about the character in-game.

Based on the character, Pyro from Team Fortress 2, this illustration is based on one of the quotes about the character in-game.

Based on the character, Demoman from Team Fortress 2, this illustration is based on one of the quotes about the character in-game.

Based on the character, Heavy from Team Fortress 2, this illustration is based on one of the quotes about the character in-game.

Based on the character, Engineer from Team Fortress 2, this illustration is based on one of the quotes about the character in-game.

Based on the character, Medic from Team Fortress 2, this illustration is based on one of the quotes from the character himself in-game.

Based on the character, Sniper from Team Fortress 2, this illustration is based on one of the quotes about the character in-game.

Based on the character, Spy from Team Fortress 2, this illustration is based on an unique title requested by one of my friends that describes the character in-game

Based on the character, Scout from Team Fortress 2, this illustration was an experiment with patterns and linework that I had developed.

Based on the character, Soldier from Team Fortress 2, this illustration was an experiment with patterns and linework that I had developed.

Based on the character, Pyro from Team Fortress 2, this illustration was an experiment with patterns and linework that I had developed.

Based on the character, Demoman from Team Fortress 2, this illustration was an experiment with patterns and linework that I had developed.

Based on the character, Heavy from Team Fortress 2, this illustration was an experiment with patterns and linework that I had developed.

Based on the character, Engineer from Team Fortress 2, this illustration was an experiment with patterns and linework that I had developed.

Based on the character, Medic from Team Fortress 2, this illustration was an experiment with patterns and linework that I had developed.

Based on the character, Sniper from Team Fortress 2, this illustration was an experiment with patterns and linework that I had developed.

Based on the character, Spy from Team Fortress 2, this illustration was an experiment with patterns and linework that I had developed.

Inspired by the Northern Lights, I made this illustration for a competition to design a laminate

Based on the character, Spy from Team Fortress 2, I was testing out a new style and coloring technique.

Based on the character, Sniper from Team Fortress 2, I was testing out a new style and coloring technique.

Inspired by glass wall art, I made this illustration also to see the different sections of the human skull.

Trying out a new digital painting style, I had experimented it on the coloring of this rose.

Inspired by psychedelics, this illustration is an old piece of a character I had developed.

Based on the characters Scout and Spy from the game in Team Fortress 2 and inspired by the movie 'Coraline', this was a take on the father-son relationship of the two characters.

Inspired by my love for the woods, I drew this for the laminate competition as well of a deer with its antlers resembling trees.

Based on the character Lapis Lazuli from the cartoon Steven Universe, this illustration is meant to represent her freedom from her capture.